pub fn compute_derivatives(
pos: Vector3<f64>,
vel: Vector3<f64>,
inputs: &BallisticInputs,
wind_vector: Vector3<f64>,
atmos_params: (f64, f64, f64, f64),
bc_used: f64,
omega_vector: Option<Vector3<f64>>,
_time: f64,
atmo_sock: Option<&AtmoSock>,
) -> [f64; 6]Expand description
Compute ballistic derivatives for trajectory integration.
wind_vector and omega_vector use level downrange/up/lateral axes and are projected into
the inclined shot frame internally.