calculate_sight_correction_for_jump

Function calculate_sight_correction_for_jump 

Source
pub fn calculate_sight_correction_for_jump(
    jump_components: &AerodynamicJumpComponents,
    zero_range_m: f64,
    _sight_height_m: f64,
) -> (f64, f64)
Expand description

Calculate sight corrections needed to compensate for aerodynamic jump

Aerodynamic jump is an angular muzzle departure, so its equal-and-opposite sight correction is independent of zero range and sight height. Those parameters remain in the public signature for backward compatibility.