pub fn calculate_sight_correction_for_jump(
jump_components: &AerodynamicJumpComponents,
zero_range_m: f64,
_sight_height_m: f64,
) -> (f64, f64)Expand description
Calculate sight corrections needed to compensate for aerodynamic jump
Aerodynamic jump is an angular muzzle departure, so its equal-and-opposite sight correction is independent of zero range and sight height. Those parameters remain in the public signature for backward compatibility.